Kibble & Growth

Cities eat Kibble and grow when the pantry overflows. Each new pup costs more than the last.

A starving city shrinks — watch the Kibble balance in the city screen, and flip a hungry city to Growth focus before dinner runs out.

Big Dig Days: one pup heads home for naps (−1 population) and the diggers surge +30 Bones on the spot.

▶ Meet it in the game