Combat & the Honest Math

Every fight is decided by attack versus defense, modified by terrain, walls, and promotions — and the game shows you the whole calculation before and after. No dice are hidden.

Defenders dig in: Bushes and Dirt Mounds add +25%, Boulders +50%, and city garrisons stack their walls on top.

Nobody dies in Barkopolis. A beaten unit Tail-Tucks — yelps, runs home, and lives to fight again. Some fast units carry a withdrawal chance and escape even a losing fight.

Siege engines bombard city defenses down before the storm; bombarded walls regrow 10% a turn once the engines fall silent.

▶ Meet it in the game